Here's the finished model of my character for my senior film. I've finally decided on a name for him: Rupert. I modeled him myself and I think he translated nicely from the character designs I did. I also paid very close attention to edge flow as well as proportions. A few proportions were changed a bit from the character sheet, but only for appeal. He's already UV'ed but the textures still need to be painted. Next up for him is rigging. The rig is going to consist of stretchy/ bendy spine, arms, and legs, as well as a facial rig, probably driven mostly by joints and blendshapes, and maybe a few clusters for the mouth. Now I need to force myself to take a break from senior film for a couple days to work on some animation as I've been skimping a bit in that department. I guess I just really want to see the character I modeled moving..... Enjoy!
AnimBot – Spline Cast with Alan Camilo
5 years ago
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